Bethesda is officially a part of Xbox—and yes, some games will be exclusives
Well, that didn’t take long. Just one day after regulators approved the purchase of Bethesda by Microsoft, the acquisition is now officially complete.
Xbox head Phil Spencer penned a blog post announcing the news and welcoming eight Bethesda developers to the “Xbox family.” Yes, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios are now officially part of Microsoft.
Spencer did reiterate, however, that Microsoft doesn’t intend to change things up too much. The goal is to make sure “Bethesda continues making games the way it always has,” he wrote.
Of course, one big question that’s lingered since news of the deal first broke is whether or not Bethesda’s biggest games will still come to competing platforms, namely PlayStation. Today’s announcement confirms that at least some titles will be exclusive to Xbox and PC going forward.
Here’s the relevant excerpt:
“With the addition of the Bethesda creative teams, gamers should know that Xbox consoles, PC, and Game Pass will be the best place to experience new Bethesda games, including some new titles in the future that will be exclusive to Xbox and PC players.”
Of course, that statement doesn’t actually provide any firm details on which games will be Xbox exclusives and which won’t. Will Starfield, Bethesda’s hotly anticipated spacefaring RPG only come to Xbox and PC? Will The Elder Scrolls VI be an exclusive? What about the next Doom and Fallout games, or MachineGames’ Indiana Jones title?
It may be some time before Microsoft’s approach becomes clear, but we’ll learn slightly more later this week. The announcement promises that additional Bethesda games will be joining the Xbox Game Pass library later this week, with more details coming soon.