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August 5, 2020August 5, 2020  by Michael Goroff

Mortal Shell gets a release date, and it’s not far off

Mortal Shell will fill that Soulslike void in your life in just a couple of weeks.

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July 29, 2020July 29, 2020  by Michael Goroff

Sekiro: Shadows Die Twice update to let you die many more times

You can know kill (or be killed by) the Guardian Ape as many times as you’d like.

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January 28, 2020January 28, 2020  by Michael Goroff

Every Video Game Release Date in 2020 and Beyond

EGM’s exhaustive release date list, updated every Tuesday.

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November 25, 2019November 27, 2019  by Mark Hill

The Second Life That Wasn’t

The official guides for Linden Lab’s online world offer a time capsule of optimism and delusion.

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November 22, 2019November 22, 2019  by Steven Nguyen Scaife

A Russian Crucible: Pathologic 2 and the Problem of Video Game Difficulty

How do you think about challenge and accessibility when the point is to punish the player?

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November 21, 2019April 21, 2021  by Justin Reeve

Space and Place(lessness) in NieR: Automata

Despite outward appearances, NieR: Automata’s setting isn’t empty. It’s placeless.

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November 20, 2019November 19, 2019  by Michael Goroff

Star Wars Jedi: Fallen Order review

Padawan of all trades, Jedi master of none.

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November 14, 2019November 14, 2019  by Ewan Wilson

Remedy’s Control Is Actually a Cold War Thriller

Despite the contemporary setting, Remedy’s action-thriller feels thoroughly historical.

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November 8, 2019December 4, 2019  by Sari Kivijärvi

New York Tango: How Finnish Music and Culture Define Control

Remedy’s latest may be set in the U.S., but its heart is half a world away.

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October 4, 2019October 4, 2019  by Michael Goroff

Tom Clancy’s Ghost Recon Breakpoint review

Ghost Recon is the latest victim of Ubisoft’s newfound gear fetish.

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