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Reports

EGM’s Game of the Year 2019: Control

Weird is hard. Even defining what makes a work of fiction “weird” can be a bit slippery. It’s more than just building a world full of the impossible and unfamiliar, since that could just as easily describe boilerplate fantasy or science fiction. The difference, I think, is that true weirdness has to unfurl from the […]

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EGM’s Best of 2019: #4 Death Stranding

From the moment Hideo Kojima first forced us to gaze upon the bare ass of CGI Norman Reedus, it was clear Death Stranding would be destined for greatness or madness. As subsequent trailers piled on cryptic image after cryptic image, it began to seem like there was no possible way that all these strands could […]

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EGM’s Best of 2019: #5 Fire Emblem: Three Houses

Fire Emblem’s tactical-RPG gameplay is world renowned. Its permadeath feature has prompted countless level replays over the years, and its difficulty tests even the most strategic of minds. And after finding a foothold here in the States following immense popularity in Japan, the series has proven to be a surprising powerhouse for Nintendo. This year’s […]

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