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The Split-Screen Man
Billy Mitchell isn’t done playing games.
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How France Became Competitive Soulcalibur’s Global Superpower
The right game, at the right time, in the hands of the right people.
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Playing The Last of Us Part II Erased All My Doubts—Except One
Naughty Dog’s sequel looks, sounds, and feels amazing, but it still has to pass the smell test.
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Code Vein review
Code Vein ended up being a complete surprise for me, both in how decent the game turned out, and how engrossed I ended up becoming in it.
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Gone for Good: The Phantom Pain of Peace in Metal Gear Solid V
When it comes to unending war, we’re all as culpable as Big Boss.
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Pleasure to Burn: Why Campfires Are so Ubiquitous in Games
Who knew some flaming sticks could be imbued with this much meaning?
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Borderlands 3 review
Much about Borderlands 3 is different, but nothing feels like it’s actually changed.
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To Make Later Alligator, Smallbu Had to Wrestle with Game Design
The animators behind the Baman Piderman cartoons faced new challenges translating their skills to gamemaking.
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At 20, Resident Evil 3: Nemesis Reflects the Series’ Past, Present, and Potential Future
Looking back on the eventful development and complicated legacy of a survival horror classic.
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The Legend of Zelda: Link’s Awakening review
The remake of The Legend of Zelda: Link’s Awakening is stuck between two places—the past and the present.
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Let’s Pop: Behind the Bubblegum Dream of Sayonara Wild Hearts
According to Simogo, this is all Garfield’s doing.
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To Build its Future, Call of Duty Esports Is Killing its Biggest Rivalry
One of the most infamous feuds in all of competitive gaming comes to a close.
