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March 27, 2020March 25, 2020  by Alexis Ong

Empathy for the Devil

South Korea’s Somi on making games that challenge police abuses of power.

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March 13, 2020March 11, 2020  by Samuel Horti

Mark Healey’s Wildest Dreams

Media Molecule’s co-founder on his journey from bedroom coder to creative director.

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February 28, 2020February 26, 2020  by Samuel Horti

The Coronation of Meghna Jayanth

The 80 Days and Sable writer opens up about her “mystical” process, rooting out white supremacy, and being a reluctant role model.

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January 21, 2020January 21, 2020  by Omri Wallach

Sonic Boom: How Power Up Audio Became an Indie Powerhouse

Major awards. Critical acclaim. Five guys. No office.

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January 6, 2020January 5, 2020  by Samuel Horti

Pauline Jacquey’s World Tour:
The Unlikely Journey of Ubisoft’s Punk Nomad Fixer

She worked in six countries, crossed two continents, and nearly gave up everything. Now she’s found her calling.

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December 9, 2019December 10, 2019  by Samuel Horti

Everybody’s Gone: Dan Pinchbeck on Rebuilding The Chinese Room

He made his name with experimental games like Dear Esther. Now he wants to build “the Naughty Dog of the U.K.”

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November 4, 2019November 4, 2019  by Steven T. Wright

Cyrille Imbert, the Man Who Brings Gaming’s Past Back to Life

The Dotemu CEO on the challenges and rewards of resurrecting old games and franchises.

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September 30, 2019September 26, 2021  by Josh Harmon

The Split-Screen Man

Billy Mitchell isn’t done playing games.

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July 29, 2019August 24, 2021  by Samuel Horti

Alex Hutchinson’s Pioneer Spirit

The Assassin’s Creed III and Far Cry 4 director opens up about the “Greek torture” of his last days at Ubisoft, how he got his start, and where he’s going next.

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