Profile
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Empathy for the Devil
South Korea’s Somi on making games that challenge police abuses of power.
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Mark Healey’s Wildest Dreams
Media Molecule’s co-founder on his journey from bedroom coder to creative director.
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The Coronation of Meghna Jayanth
The 80 Days and Sable writer opens up about her “mystical” process, rooting out white supremacy, and being a reluctant role model.
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Sonic Boom: How Power Up Audio Became an Indie Powerhouse
Major awards. Critical acclaim. Five guys. No office.
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Pauline Jacquey’s World Tour: The Unlikely Journey of Ubisoft’s Punk Nomad Fixer
She worked in six countries, crossed two continents, and nearly gave up everything. Now she’s found her calling.
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Everybody’s Gone: Dan Pinchbeck on Rebuilding The Chinese Room
He made his name with experimental games like Dear Esther. Now he wants to build “the Naughty Dog of the U.K.”
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Cyrille Imbert, the Man Who Brings Gaming’s Past Back to Life
The Dotemu CEO on the challenges and rewards of resurrecting old games and franchises.
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The Split-Screen Man
Billy Mitchell isn’t done playing games.
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Alex Hutchinson’s Pioneer Spirit
The Assassin’s Creed III and Far Cry 4 director opens up about the “Greek torture” of his last days at Ubisoft, how he got his start, and where he’s going next.
