Marcus Lehto’s post-Halo ventures haven’t exactly panned out, but he’s getting a fresh start at EA.
Read More ›
Marcus Lehto’s post-Halo ventures haven’t exactly panned out, but he’s getting a fresh start at EA.
How do you think about challenge and accessibility when the point is to punish the player?
A wave of independent developers, not triple-A studios, have become the biggest driving force behind the rise of the throwback shooter.
Much about Borderlands 3 is different, but nothing feels like it’s actually changed.