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December 12, 2019December 11, 2019  by Jack Waibel

Hard Mode: How a Webcomic Spawned Pokémon’s Most Infamous Challenge

In October 2016, the Youtube group TFS Gaming uploaded the conclusion to their playthrough of Pokémon SoulSilver, an 83-part video series that garnered a whopping 17 million total views on YouTube. It was a series filled with devastating losses, spontaneous tragedy, and a theme park’s worth of emotional rollercoasters. It may be strange to hear […]

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December 11, 2019December 10, 2019  by Steven T. Wright

How Fangamer Leveled Up Gaming Merch

From less-than-authorized to partnering with the biggest brands around.

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December 10, 2019December 10, 2019  by Tom Power

Marvel’s Avengers’ Creative Director on Making a Superhero Game for Everyone

Inclusivity—of all types—might be the greatest superpower in Crystal Dynamics’ arsenal.

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December 2, 2019December 5, 2019  by Aidan Moher

Why Lunar: Silver Star Story Complete Remains One of the Best JRPGs Ever

Twenty years ago, a cute little Japanese RPG became a beacon of hope in Final Fantasy VII’s long shadow.

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November 27, 2019November 26, 2019  by Aimee Hart

The Human Side of Those Who Cheat at and Hack Games

Why break the rules? Why spend your time and money on a hollow victory?

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November 26, 2019November 22, 2019  by Jake Rahe

How Assassin’s Creed Brings History to Life—and to the Classroom

Recreating the past has led to unique challenges, as well as some unexpected benefits.

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November 25, 2019November 27, 2019  by Mark Hill

The Second Life That Wasn’t

The official guides for Linden Lab’s online world offer a time capsule of optimism and delusion.

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November 22, 2019November 22, 2019  by Steven Nguyen Scaife

A Russian Crucible: Pathologic 2 and the Problem of Video Game Difficulty

How do you think about challenge and accessibility when the point is to punish the player?

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November 19, 2019November 19, 2019  by Steven T. Wright

Video Game Ladders Suck. Here’s Why that Matters

The jump from 2D to 3D put video game ladders in a weird place, and they’re only now getting better.

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November 15, 2019November 13, 2019  by Brady Fiechter

Gaming’s Pleasure Principle: How Virtual Worlds Make Our Creative Brains Come Alive­

This is your brain. This is your brain on games.

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