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March 19, 2020March 19, 2020  by Steven T. Wright

Against the Hegemony of Hit Points

Games don’t necessarily need less violence—but they do need more varied approaches.

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March 17, 2020March 16, 2020  by Michael Goroff

Doom Eternal review

Demons are Forever.

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March 13, 2020March 11, 2020  by Samuel Horti

Mark Healey’s Wildest Dreams

Media Molecule’s co-founder on his journey from bedroom coder to creative director.

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March 11, 2020March 10, 2020  by Hart Fowler

Conscientious Objectors: The Designers and Artists Tackling Real Conflicts in Virtual Spaces

Meet the interactivists.

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March 4, 2020March 2, 2020  by Mark Hill

The BattleTech Renaissance

More than a quarter-century after it first launched, the mech-powered universe is in the midst of a gaming revival.

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February 27, 2020August 16, 2024  by Prem Sylvester

The Constructed Murk of War: 1917, Battlefield 1, and This War of Mine

What depictions of warfare, rendered as entertainment, teach us through their visual language.

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February 26, 2020April 22, 2022  by Jacob Farmer

In My Waking Life

Red Dead Redemption 2 made me confront, in more ways than one, my connection to the myth of the American West.

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February 18, 2020February 14, 2020  by Stephen K. Hirst

The Outsize, Oft-Ignored Legacy of the Original Dragon Quest

Though overshadowed in the West by subsequent JRPGs, Yuji Horii’s NES classic remains an important trailblazer.

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February 12, 2020February 7, 2020  by Steven T. Wright

Call of Duty, Gaming’s Biggest Institution, Is Still Searching for an Identity

More than a decade after Modern Warfare, even the series’ biggest fans see a confused history and uncertain future.

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February 3, 2020February 3, 2020  by Peter Augerot

The Bizarre, Ephemeral Magic of the Elden Ring Subreddit

When FromSoftware reveals more about its next game, something wonderful will have to die.

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