Prince of Persia: The Sands of Time Remake changes developers

Ubisoft has announced that its troubled remake of Prince of Persia: The Sands of Time has a new lead developer. In a message posted to the franchise’s official Twitter account, the publisher confirmed that Ubisoft Montréal will take over duties.

Previously, Ubisoft’s Pune and Mumbai studios, based in India, had been leading the project.

Ubisoft attributed the change to a need to “regroup on the scope of the game to deliver [fans] the best experience for the remake of an all-time classic.”

In case you’ve forgotten, here’s a quick update on the project’s rocky history. Ubisoft first announced the remake in September 2020, with a planned launch in January of 2021. In December 2020, the publisher announced it would push the launch back to March 2021. Then, in February 2021, Ubisoft delayed the game again, this time indefinitely. That June, it said it would now target a 2022 launch.

Which brings us to today. Obviously, pulling the project from its original lead studio and giving it to a more experienced team is a major step, and one Ubisoft wouldn’t take lightly. It’s difficult to imagine the game is close to shipping in its current state, as evidenced by the use of phrases like “take the time they need” and “when it’s ready” in today’s statement. Odds are good we’ll be waiting a while to play the finished product.

Prince of Persia: The Sands of Time Remake is coming to PlayStation 4, Xbox One, and Windows PC. It’s unclear whether Ubisoft will expand its plans to include PlayStation 5 and Xbox Series X/S versions as a result of the numerous delays.

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