Dead Space remake’s game director comes from a very different franchise

Since EA Motive officially revealed its upcoming Dead Space remake, fans have been clamoring for new details on the title. Now, we know a tiny bit more, in the form of who’ll be leading the development team as game director.

In a new report, VGC took to LinkedIn and confirmed that Eric Baptizat will be filling that role. Baptizat left Ubisoft in 2020 after serving as creative director on Assassin’s Creed Valhalla. He previously served as lead game designer on a few other games in the series: Origins, Unity, and Black Flag.

This new personnel news probably doesn’t tell us anything about the game itself, since its linear, survival horror gameplay is very different than Valhalla. It’s unlikely Dead Space protag Isaac Clarke will be helming a Viking longship in space or petting the Necromorphs.

Still, fans should take comfort in knowing that the higher ups on this new Dead Space have plenty of experience working on some of the biggest titles in gaming. Other, previously confirmed members of the development team include creative director Roman Campos-Oriola (formerly creative director on For Honor), art director Mike Yazijian (Dead Space 2, Batman: Arkham Origins), and lead level designer Gary Stewart (Mass Effect 2, Mass Effect 3).

The new Dead Space will be a ground-up remake that hews closely to the Xbox 360 and PlayStation 3 original, but with some updates to the gameplay and story designed to modernize the experience.

There’s no release date, but the game will eventually come to PlayStation 5, Xbox Series X/S, and Windows PC.

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