Homepage
-

In Narrative Adventure Games, Even False Choices Have a Real Impact
The minds behind Life Is Strange, Until Dawn, and Man of Medan set the stage for players to take control over their stories.
-

The Uncertain Future of Video Game History
Preservationists are trying to save gaming’s past—but it’s the future they need to worry about.
-

Mind the Net: The Fanatical Goalies of EA Sports NHL
Goaltender is the most challenging position in EA’s hockey sim, but even the best players remain largely unsung in the esports world.
-

Talking Places in Sekiro: Shadows Die Twice
Sekiro’s environments say more about their inhabitants than words ever could.
-

Inside the Magic of Matchmaking
Keeping you out of Elo hell is more complicated than you might think.
-

Rebuilding After the Fallout
How the most dedicated fans worked to salvage Fallout 76.
-

Recovering Hearts: The Games Challenging Mental Health Stigmas
“It’s okay to not be okay.”
-

“The Most Obvious Way in the Universe”
I asked free soloist Austin Howell to weigh in on virtual climbing. Then he fell to his death.
-

A Plague Tale: Innocence Is the Anti–Assassin’s Creed
A Plague Tale: Innocence proves there’s more than one way to tell a story about grand historical events in video game form.
-

Save the (Release) Date
Video game release dates seem at times like a black art. We hear dates like “Q1 2021” or “October 25th” bandied around and try to guess what they mean for a game’s development. Does a delay spell trouble behind the scenes? Is there some weird logic behind a launch that goes up against a hotly…
-

Sneaky Good: Looking Back on the Burger King Advergames
How did a creepy burger chain mascot become a part of gaming history? It’s a Whopper of a story.
-

Alex Hutchinson’s Pioneer Spirit
The Assassin’s Creed III and Far Cry 4 director opens up about the “Greek torture” of his last days at Ubisoft, how he got his start, and where he’s going next.
