To clarify: EGM is NOT going anywhere. We are going to continue publishing daily news without interruption, just as we’ve done for the past 9 years. We will also be returning to producing features and other content soon, and have some surprises that we can’t wait to reveal. As well, we are continuing work on […]
The impact of Final Fantasy VII has less to do with the game itself than you might think.
Conquering brutal challenges offers catharsis amid the coronavirus pandemic.
VR’s killer app feels like it could have been almost as good without the VR.
Building a paradise is never as simple as it seems.
Games are full of jokes, but good jokes are still a rarity.
Horror thrives on subverting expectations, and there’s nowhere more ripe for subversion than the humble safe room.
Even 18 years on, there’s still no purer example of the power of limitation in design.
As the Xbox Series X and PS5 loom on the horizon, Sabotage Studio offers an alternative to how we think about console generations.
Games don’t necessarily need less violence—but they do need more varied approaches.