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November 25, 2019November 27, 2019  by Mark Hill

The Second Life That Wasn’t

The official guides for Linden Lab’s online world offer a time capsule of optimism and delusion.

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November 5, 2019May 7, 2020  by Josh Harmon

Call of Duty: Modern Warfare review

Shock and blah.

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October 31, 2019October 31, 2019  by Michael Pementel

Fear Paradox: How the Best Horror Games Scare Us

It all comes down to two things: participation and limitation.

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October 29, 2019October 29, 2019  by Diego Argüello

Analog Horror: Why Tapes Are Such Fertile Ground for Video Game Scares

Be kind, rewind, slowly lose your mind.

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October 22, 2019October 21, 2019  by Josh Harmon

The Outer Worlds review

🐘

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October 18, 2019October 18, 2019  by Nick Ransbottom

For the ESA, the E3 Data Breach Came at the Worst Possible Time

Months on, the accidental doxxing of E3 media attendees has lingering repercussions.

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October 17, 2019October 17, 2019  by Mollie L Patterson

Ring Fit Adventure review (in progress)

A few weeks into Ring Fit Adventures has, so far, proven that adventure RPGs and exercise do indeed mix.

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October 16, 2019October 15, 2019  by David O’Keefe

VA-11 Hall-A, N1RV Ann-A, and the Struggle to Create in a Country on the Brink

For Sukeban Games, the crisis in Venezuela provided both unimaginable difficulty and inspiration.

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October 10, 2019October 10, 2019  by Reid McCarter

How Warsaw Captures the Brutality—and Complexity—of the Historical Uprising that Inspired It

A new tactics game draws from one of the bleakest chapters of World War II.

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October 3, 2019October 3, 2019  by Steven T. Wright

Returning to Destiny 2 After Years Away Is Strange yet All Too Familiar

When nearly every big game is a service, what does it mean to take a break?

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