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April 10, 2020April 22, 2022  by Patrick Holloway

In Midgar’s Shadow

The impact of Final Fantasy VII has less to do with the game itself than you might think.

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April 9, 2020April 8, 2020  by Nick Ransbottom

I’m Very High Risk for COVID-19. Nioh 2 Has Become an Unlikely Beacon of Hope.

Conquering brutal challenges offers catharsis amid the coronavirus pandemic.

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April 8, 2020April 7, 2020  by Jake Rahe

The Battleborn Die-hards Staring Down Extinction

Mourning the end of FPS, hobby-grade coop campaign, genre-blended, multi-mode competitive e-sports, meta-growth, choice plus epic heroes.

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April 7, 2020March 31, 2020  by Paul Walker-Emig

Remaking the Past: Final Fantasy VII and the Psychology of Nostalgia

Final Fantasy VII’s rereleases, remasters, and remakes allow our past experiences to be sold back to us, offering us the promise to relive our fondest gaming memories once again.

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April 3, 2020April 3, 2020  by Trevor Strunk

Half-Life: Alyx Is Fantastic, But It’s Probably Not the Future

VR’s killer app feels like it could have been almost as good without the VR.

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April 3, 2020April 3, 2020  by Florence Smith Nicholls

The Joystick Is Mightier Than the Sword

History and video games aren’t in opposition—they’re fighting on the same team.

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April 2, 2020April 2, 2020  by Emilie Reed

Animal Crossing, SimCity, and the Long History of City Planning in Games

Building a paradise is never as simple as it seems.

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April 1, 2020March 31, 2020  by Jeremy Signor

Humor Me: How Games Leverage Other Media to Make You Laugh

Games are full of jokes, but good jokes are still a rarity.

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April 1, 2020August 24, 2021  by Michael Goroff

These Super Mario Maker Level Designers Have Elevated Trolling Into an Artform

They’ve developed their own jargon and written 80-page guides, all to make you suffer in hilarious ways.

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March 31, 2020March 31, 2020  by Diego Argüello

Unsafe Rooms

Horror thrives on subverting expectations, and there’s nowhere more ripe for subversion than the humble safe room.

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