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Reports

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November 12, 2019November 12, 2019  by Jason Coles

Meet the Man Who Breaks Apart Your Favorite Games to Learn Their Secrets

Lance McDonald has found success on YouTube digging deep into P.T., Dark Souls, Bloodborne, and more.

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November 11, 2019November 11, 2019  by Elizabeth Henges

How a GameFAQs Board Became a Refuge for the Brokenhearted

There’s no ASCII walkthrough for love.

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October 31, 2019October 31, 2019  by Michael Pementel

Fear Paradox: How the Best Horror Games Scare Us

It all comes down to two things: participation and limitation.

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October 30, 2019October 30, 2019  by Zack Kotzer

Horror Master Junji Ito Doesn’t Know Video Games—But Video Games Certainly Know Him

The manga artist has had an outsized influence, both direct and indirect, on spooky gaming.

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October 25, 2019October 24, 2019  by Keenan McCall

A Fan-Made Festival of Blood

Exploring the past, present, and future of Bloodborne’s Return to Yahrnam.

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October 23, 2019October 24, 2019  by Hart Fowler

Joystick Fantasia: Inside the Spectacle of Video Games Live

For 15 years, Tommy Tallarico has offered gaming fans a new way to appreciate the music of the medium.

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October 21, 2019October 21, 2019  by Diego Argüello

Blast from the Past: Behind the Rise of the Throwback Shooter

A wave of independent developers, not triple-A studios, have become the biggest driving force behind the rise of the throwback shooter.

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October 18, 2019October 18, 2019  by Nick Ransbottom

For the ESA, the E3 Data Breach Came at the Worst Possible Time

Months on, the accidental doxxing of E3 media attendees has lingering repercussions.

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October 16, 2019October 15, 2019  by David O’Keefe

VA-11 Hall-A, N1RV Ann-A, and the Struggle to Create in a Country on the Brink

For Sukeban Games, the crisis in Venezuela provided both unimaginable difficulty and inspiration.

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October 15, 2019October 14, 2019  by Aron Garst

For the Smash Bros. Community, a New Challenger Approaches: Economic Inequality

When money is tight, should tournaments prioritize bonuses for top players or a better experience for everyone else?

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