For Sukeban Games, the crisis in Venezuela provided both unimaginable difficulty and inspiration.
When money is tight, should tournaments prioritize bonuses for top players or a better experience for everyone else?
Internet toxicity doesn’t begin or end with gaming, but it’s foolish to ignore the connection.
Visual novels have seen a meteoric rise in recent years thanks to the efforts of independent studios.
A new tactics game draws from one of the bleakest chapters of World War II.
Can a deep knowledge of the game help you outsmart the house?
Concrete Genie has heart but ultimately proves too aimless to support its brief running time.
For more than 25 years, developers and composers have been pushing tech forward to unify gameplay and soundtrack.
Ghost Recon is the latest victim of Ubisoft’s newfound gear fetish.
When nearly every big game is a service, what does it mean to take a break?