Building a paradise is never as simple as it seems.
Games are full of jokes, but good jokes are still a rarity.
They’ve developed their own jargon and written 80-page guides, all to make you suffer in hilarious ways.
Horror thrives on subverting expectations, and there’s nowhere more ripe for subversion than the humble safe room.
South Korea’s Somi on making games that challenge police abuses of power.
Robert Ashley’s standout gaming podcast has more stories to tell.
In an era where hours-long gaming streams are the norm, these artisans spend their time editing together a perfect 15 seconds of pulse-pounding combat.
Even 18 years on, there’s still no purer example of the power of limitation in design.
As the Xbox Series X and PS5 loom on the horizon, Sabotage Studio offers an alternative to how we think about console generations.