These are the seven Battlefield 2042 maps that we’ve seen so far
Battlefield 2042 will have multiple game modes at launch, but the big focus for a recent virtual pre-reveal event was the All-Out Warfare portion of the game, which consists of 128-player versions of Conquest and Breakthrough.
We’ve seen seven maps where All-Out Warfare modes will take place at launch. Each one is set in a different country, and they span the gamut from dense cities to remote oil facilities in Antarctica to sprawling deserts.
DICE noted that, on the whole, these maps are larger than those in previous Battlefield games to accommodate the larger player count. However, this doesn’t mean that 2042’s maps will all be the same size. Like those in previous Battlefield games, these maps will vary in scope, so players will surely find one (or, hopefully, several) suited to their tastes.
The word that DICE executives kept using in regards to 2042’s map design philosophy was “clustering.” In short, 2042’s maps all feature several “clusters” of points of interest that will help focus the players’ attention and provide the most intense combat engagements. Outside these clusters, players can expect to get into smaller, more intimate conflicts, but they will also have time and space to come up with plans of attack with their squadmates. Better put, 2042’s maps are level several smaller maps placed inside larger sandbox arenas.
When we’re talking about Battlefield maps, it’s prudent to bring up 2042’s destruction. DICE wasn’t too clear on the kinds of smaller-scale destruction that players can cause, i.e., whether you can blow holes in buildings, though we’re assuming that kind of stuff will occur. Instead, executives focused on 2042’s version of Levolution, which will see more large-scale destruction events happening dynamically over the course of a match. That can be seen in the reveal trailer when a giant wall starts falling apart. DICE also said that players will have other opportunities to manipulate maps, like raising bridges and locking doors.
It’s also important to note that the 128-player modes are restricted to the Xbox Series X/S, PlayStation 5, and PC versions of the game. Last-gen versions on Xbox One and PlayStation 4 consoles will have the same maps, but they will be adjusted to fit the 64-player cap that those versions of the game will offer. DICE was careful to state, however, that the last-gen versions will still have all of the same features that the Series X/S, PS5, and PC versions have, such as the massive weather events that can occur over the course of a match.
Here are the maps that we’ve seen so far:
Kaleidoscope is one of Battlefield 2042’s urban maps. Set in Sogdo, South Korea, Kaleidoscope’s centerpiece is a multi-level, sprawling hub with a surrounding park. This area features plenty of greenery and waterways, as well as a massive building in the middle. The central hub is surrounded on all sides by towering skyscrapers that players can enter and travel from rooftop to rooftop thanks to conveniently placed ziplines. On Kaleidoscope, teams will “clash to control a quantum powered disinformation hub after an attack threatens the global network.”
Manifest looks like Battlefield 3’s Noshahr Canals on steroids. Set in Brani Island, Singapore, Manifest is a gigantic container yard that’s perfect for close-quarters combat. The containers themselves will sort of act as funnels and lanes that will ensure a consistent intensity for gameplay. The most interesting thing about Manifest (besides the fact that it looks like one of 2042’s only night maps at launch) is that the massive automated cranes will pick up and move containers during a match, dynamically changing its layout. Besides the maze of containers that make up the bulk of the map, Manifest will also feature a toll station as well as docked ships as additional setpieces.
Orbital isn’t the biggest map in Battlefield 2042, but it certainly has one of the game’s biggest setpieces in the form of a rocket launch site. Taking place in Kourou, French Guiana, Orbital provides an interesting mix of jungle landscapes and high-tech facilities for players to explore. According to DICE, the battle to stop a “controversial space launch becomes a race against time,” and executives confirmed that the rocket launch can happen—and it can go very, very badly. It sounds like a great opportunity for 2042’s version of Levolution to us.
Discarded’s centerpiece is the Colossus, a massive ship in the middle of the map. Probably due to some ecological disaster that hit the map’s setting of Alang, India, the Colossus is in what appears to be a dried up body of water, as dead fish can be spotted throughout the map. Teams here will “fight to secure rogue nuclear assets,” with the Colossus providing plenty of close-quarters combat opportunities.
Renewal is a tale of two biomes set in Eastern Desert, Egypt. Bifurcated by a gigantic wall cutting across its center the map features two distinct settings—a solar farm in the desert on one side of the wall, and a lush agricultural facility on the other. This map definitely seems to be one that will favor vehicle players, though the wall itself, and the interiors of the facilities on either side of it, could provide for some interesting infantry fights.
Hourglass seems fated to become an instant favorite for Battlefield 2042 players thanks to the giant wall of sand that eventually overwhelms the entire map. The setting of Doha, Qatar, provides a dense urban environment for players to fight in, and the soccer stadium on the outskirts of the map will surely be a favorite for infantry-only players. The atmosphere of the map is pretty distinct, too, thanks to the oppressive, reddish hue that the sandstorm creates.
Last but not least is Breakaway, a sprawling oil facility set in Queen Maud Land, Antarctica. This map is the biggest in Battlefield 2042 (at least at launch) and “pushes soldiers to the brink as an industry clashes with nature and ice gives away.” One of this map’s points of interest is Outlook, a facility perched on the side of a cliff that will provide for Damavand Peak–style BASE jumps. However, unlike that Battlefield 3 map, players can make their way back up the mountain if they so choose. Elsewhere on the map are oil silos that can be the source of massive explosions, and the “ice giving away” has to be a hint at what kind of dynamic weather event Breakaway will provide.
These seven maps are the ones that DICE previewed for the game’s All-Out Warfare modes, but there are still two other multiplayer modes that DICE has yet to fully explain. It’s possible that these modes will feature even more maps, or that they will be set on different versions of the seven maps that DICE has publicized. There’s also a secret mode coming from DICE LA that we’ll find out more about at EA Play Live on July 22nd, and there’s Hazard Zone, a non-battle royale, squad-based mode that’s new to the franchise. We’ll learn more about that mode sometime before launch.
Battlefield 2042 launches on October 22nd for Xbox Series X/S, PlayStation 5, Xbox One, Playstation 4, and PC.