The Medium supports ray tracing and NVIDIA DLSS on PC

Bloober Team revealed during the NVIDIA Geforce RTX: Game On showcase event that its upcoming psychological horror game The Medium will include support for both ray tracing and NVIDIA DLSS.

For those who are unaware, DLSS allows the game to run at a lower resolution with little impact on visuals, which offers a big performance boost. In addition to DLSS, PC players can look forward to real-time ray tracing reflections and shadows.

The developer also shared a new trailer for The Medium that shows how the game looks with ray tracing on. Watch it below:

The Medium launches on January 28th for Xbox Series X/S and PC. The game will also be included in Xbox Game Pass from launch.

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