It was just a little over a month ago when I talked about being more excited to get my hands on Bethesda and Tango Gameworks’ Ghostwire: Tokyo after getting a special hands-off look at the game.
Well, my hands have now finally gone on. To Ghostwire: Tokyo. As in, I’m playing it. At just over five hours in so far, it’s been an interesting experience. In some ways, I’m liking it even more than I expected. In other ways, it’s brought up a few concerns that I wasn’t expecting to have.
Where as normally I’d expand on all of those thoughts via text, today instead I’m bringing you a video. I definitely have more to say than just what I talk about over my 20 minutes of gameplay footage, but most of that is better left for when it comes time for a proper review.
Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Check her out on Twitter and Mastodon.