Rocket League MacOS and Linux support is ending
Psyonix has announced that it will be ending support for the MacOS and Linux versions of Rocket League in March.
“As we continue to upgrade Rocket League with new technologies, it is no longer viable for us to maintain support for the macOS and Linux (SteamOS) platforms,” the developer wrote in a blog post.
The final patch for the game on MacOS and Linux will arrive in March and will disable online functionality and in-game purchases. Players will still be able to access the game’s offline features, such as Local Matches, splitscreen, and replays. Steam Workshop Maps and Custom Training Packs will also continue to function, but they must be downloaded before the final patch is released in March.
Psyonix added that MacOS and Linux players who own Rocket League on Steam will still be able to install and play the game with full functionality on a computer running Windows 7 or newer.