PlayStation 5 is getting Variable Refresh Rate support ‘in the coming months’

Sony has confirmed plans to introduce support for Variable Refresh Rate on PlayStation 5.

For those who are unfamiliar, Variable Refresh Rate syncs the refresh rate of a display to the framerate of a game on the fly to reduce screen tearing and frame pacing stutters. On PlayStation 5, this feature will only be supported on TVs and monitors that feature HDMI 2.1.

“Gameplay in many PS5 titles feels smoother as scenes render instantly, graphics look crisper, and input lag is reduced,” Hideaki Nishino, senior vice president of platform experience, wrote on the PlayStation Blog. “Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch.”

Sony will also allow players to apply VRR to games that do not officially support it on PlayStation 5.

In addition to the above announcement, Sony has pushed new system software updates live for PlayStation 5 and PlayStation 4. With these updates, players can create or join Open and Closed parties on PlayStation 5 and PlayStation 4 consoles. There are also UI enhancements to Game Base and Trophy cards, mono audio for headphones, and a Voice Command (Preview) feature for PlayStation 5.

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