Latest Night City Wire details lifepaths, weapons in Cyberpunk 2077
The latest Night City Wire stream explained in further detail Cyberpunk 2077‘s lifepaths and weapons, as well as dropping a new musical track.
Beyond serving as character background, the game’s three lifepaths—Street Kid, Nomad, and Corpo—will give players additional dialogue options during missions, which can impact the way they decide to approach mission objectives.
Developer CD Projekt Red showed how this played out during a specific mission in which V has to steal a robot from one of Night City’s gangs. During the mission, V meets up with an executive from the corporation whose robot the gang stole.
During this interaction, a Corpo V will know more about this executive and get dialogue options that will make the executive more trusting of V, while a Nomad V will be able to tell the executive exactly how the gang pulled off its heist, considering that’s what Nomads do in the Badlands.
A Street Kid V, meanwhile, will have additional dialogue options when meeting the gang, with the possibility of making the gang friendlier to them. While it seems that story critical missions will have the same main beats for each lifepath, the way the player will approach these missions seem to be dependent on their chosen background.
We also got a closer look at what kind of weapons we’ll be playing with in Cyberpunk 2077. V will be able to use three different classes of ranged weapons, melee weapons like a “Thermal Katana,” and cyberware like “Gorilla Arms” and “Mantis Blades,” the latter having already featured prominently in the game’s marketing.
This Night City Wire stream focused mainly on the ranged weapons and the three different categories of guns players can use. Smart Weapons will lock on and track enemies, but they seem to be the weakest weapons of the bunch. Power weapons are the closest to modern weaponry, but they can also ricochet bullets off walls and around corners. Finally, tech weapons use electricity to charge fully metallic rounds, making the most powerful weapons in the game as they can penetrate enemy cover.
Not only can players mod these weapons with attachments, but V’s skill tree will also impact how attributes like weapon handling, aim-down-sight speed, and movement speed. CD Projekt Red stated that this is how the developer is integrating RPG elements into the gunplay.
The stream also gave us a behind-the-scenes look at how Swedish punk band Refused transformed into Samurai, Johnny Silverhand’s band and the biggest act in Night City. Along with that, CD Projekt Red dropped a new song from the game’s official soundtrack, which you can stream now.
You can watch the full stream on CD Projekt Red’s Twitch channel. The stream itself starts an hour into the video.
There is a third Night City Wire planned prior to the game’s launch on November 19th for Xbox One, PlayStation 4, and PC. CD Projekt Red previously stated that the game is also coming to Xbox Series X and PlayStation 5, and players who already own the game on current-gen consoles will get a free upgrade for next-gen consoles if they stay within the same console family.