Kerbal Space Program 2 announced for PC, PlayStation 4, and Xbox One

Private Division revealed during Opening Night Live that a sequel to Kerbal Space Program is in development at Star Theory Games.

The sequel features new planets to explore, new technologies, interstellar travel, and the option to establish colonies. These new colonies will require players to gather resources to build structures, space stations, and habitats. However, once upgraded, they can be used as a launchpad for exploring deep space.

Kerbal Space Program 2 also introduces additional mod support, an improved tutorial, and multiplayer.

“KSP has always been about pushing the boundaries of innovation and creativity, and with Kerbal Space Program 2 we take that premise even further,” Nate Simpson, Creative Director at Star Theory, said. “We are introducing several new ways for players to challenge themselves, including new physics puzzles to solve, new planetary destinations to conquer, and new ways to advance their own deep-space program. This continues to be a game about exploration, imagination, and understanding rocket physics – with plenty of wild crashes along the way.”

“With Star Theory, we are able to build a new gameplay foundation that is exponentially larger and allows us to explore well beyond the solar system of the original game. This is an exciting time as we are expanding the Kerbal franchise while staying true to the spirit of KSP and what makes the franchise so special,” Michael Cook, Executive Producer at Private Division, added. “Kerbal Space Program 2 sparks a passion for a whole new generation of space explorers, future astronauts, and astronomers – which is the reason why we love what we are making here.”

Kerbal Space Program 2 is scheduled to launch in spring 2020 for PC, with a PlayStation 4 and Xbox One release to follow shortly after.

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