Halo: The Master Chief Collection is getting some meaty next-gen upgrades
Halo: The Master Chief Collection will be “fully optimized on [Xbox] Series X|S,” according to a recent announcement from Xbox on Twitter.
Both versions of the game—Series X and Series S—will run at 120 frames per second (FPS) across all six of the campaigns and the collection’s multiplayer. This is something that, until the release of the next-gen consoles, only the PC version of the collection could achieve.
Expectedly, the Series X version will have 4K support, too, and both versions will get “split-screen improvements,” which possibly means higher resolution and better framerates, though Xbox didn’t provide any details about that.
The enhancements will be available to download to Xbox Series X or S owners who already own The Master Chief Collection and to Game Pass members on November 17th, a week after the consoles launch.
Halo Infinite‘s delay out of its initial release date, which was supposed to be the launch date of the Series X and S consoles, left a crater in Xbox’s next-gen plans. It seems that Microsoft is hoping that enhancements to The Master Chief Collection, which includes games that players have become very familiar with over the last nearly two decades, will show off what its next-gen consoles are capable of achieving by comparison.
As far as Infinite goes, the game is still scheduled to launch sometime in 2021 for both Series X|S and Xbox One, despite rumors the delay would be longer, according to Halo community manager John Junyszek. Xbox head Phil Spencer recently told Kotaku that they’re open to the possibility of the campaign launching ahead of multiplayer if it’s ready first.