Halo Infinite gets release date, cinematic trailer, limited edition hardware
Gamescom’s Opening Night Live event had a number of new announcements for the upcoming Halo Infinite, including what will hopefully be its final release date.
First up was a special cinematic intro for Season 1 of Halo Infinite multiplayer. In the trailer, we meet Commander Agryna, a Spartan who is said to be a key character in your progress from season to season.
While that’s great, when can we play Halo Infinite‘s multiplayer, or its campaign for that matter? The good news is the game now has a new release date of December 8th. The bad news? It was specifically mentioned that that date was for Halo Infinite‘s campaign and multiplayer, which extra confirms the announcement that elements like campaign co-op and Forge would be pushed into 2022.
Given this year is the 20th anniversary of the Halo series, Microsoft and 343 Industries decided that a game alone isn’t enough for the celebration. Coming later this year will also be the Halo Infinite Limited Edition Elite Series 2, and the Halo Infinite Limited Edition Xbox Series X.
…now, there’s something that really has to be said here. Having a limited edition console at a point when the regular console itself is basically a limited edition feels a little wrong. We can assume Microsoft didn’t know that things would still be this bad when planning the release of this special edition Xbox Series X, but asking people to complete for a limited piece of hardware when they’re already competing for the standard hardware is rough.
The Halo Infinite Limited Edition Elite Series 2 launches on November 15th for $199.99, with the Halo Infinite Limited Edition Xbox Series X coming on the same day for $549.99.
Correction: An earlier version of this story featured an incorrect release date. Halo Infinite launches December 8th, not December 18th.
Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI.