God of War PC update adds Precision mouse mode, fixes bugs
The latest update for the PC version of God of War allows players to turn off mouse acceleration.
Following the 1.0.5 update, players have the option of activating Precision mouse mode. According to developer Santa Monica Studio, “this new mode works by ignoring the default mouse-to-camera conversion implementation.” Players can adjust the sensitivity through the settings.ini file.
There are also fixes for DLSS Sharpening not being disabled correctly, TAA causing blurriness, UI elements not being shown correctly, and more. Read the full patch notes below:
- In-game glyphs will now correctly correspond to the controller type selected in Steam
- Setting the DLSS Sharpening slider to 0 will now properly disable DLSS Sharpening
- Interactions between the game and the taskbar will now work correctly in Borderless Fullscreen
- Game audio should now mute when the application is in the background
- TAA will no longer causes blurriness when the Render Scale is below 100%
- Borderless Fullscreen mode will now not impact visibility in the Task Switcher (Alt+Tab)
- Correct UI elements will now be shown if an action is bound to the mouse wheel
- HDR brightness will no longer be impacted by SDR brightness settings
- Option to minimize when focus is lost in Borderless Fullscreen
- Error message if the game is unable to open or write to a save file
- Precision mouse mode
God of War is available now on PlayStation 4 and PC.
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