Ghost Recon Breakpoint’s immersive mode and engineer class have been delayed
Ubisoft has delayed the release of both immersive mode and the engineer class to sometime in spring.
Both the mode and class were originally scheduled to release by the end of February. However, the decision to delay has been made due to the “complexity of integrating this new mode” and wanting to “ensure that the experience will be a great one when it releases.”
“Our objective with the new immersive mode is to provide an impactful update to the game using your feedback as the foundation,” Ubisoft wrote in a blog post. “The immersive mode is built upon the results of the Community Survey, your observations gathered by our Community Managers, and workshops with the Delta Company alongside extensive playtesting. We are in the process of creating an experience that will change the way you are able to play Tom Clancy’s Ghost Recon Breakpoint.”
More information about the upcoming immersive mode will be shared on March 5th.
“We understand that you have been requesting more transparent communication and we aim to provide this whenever possible,” Ubisoft added. “There are a lot of moving parts in development which has made locking in dates challenging so we haven’t been able to communicate as much as we would have liked. We apologize for that and will be providing details on these upcoming additions starting early next month.”
Ghost Recon Breakpoint is available now on Xbox One, PlayStation 4, and PC.
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