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Perspectives

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October 29, 2019October 29, 2019  by Diego Argüello

Analog Horror: Why Tapes Are Such Fertile Ground for Video Game Scares

Be kind, rewind, slowly lose your mind.

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October 24, 2019October 22, 2019  by Brendan Hesse

What Science and Philosophy Teach Us About the Dream World of Link’s Awakening

The fate of Koholint doesn’t have to be tragic or meaningless.

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October 17, 2019October 17, 2019  by Josh Harmon

Jedi: Fallen Order May Be the First Game to Nail Star Wars’ Creative Spirit

Young George Lucas would be proud.

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October 3, 2019October 3, 2019  by Steven T. Wright

Returning to Destiny 2 After Years Away Is Strange yet All Too Familiar

When nearly every big game is a service, what does it mean to take a break?

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September 26, 2019May 11, 2020  by Josh Harmon

Playing The Last of Us Part II Erased All My Doubts—Except One

Naughty Dog’s sequel looks, sounds, and feels amazing, but it still has to pass the smell test.

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September 25, 2019September 25, 2019  by Mel Stefaniuk

Gone for Good: The Phantom Pain of Peace in Metal Gear Solid V

When it comes to unending war, we’re all as culpable as Big Boss.

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September 12, 2019September 9, 2019  by Jeremy Signor

Body Horror: Anatomy, Resident Evil, and the Art of Turning Buildings Into Monsters

When you spend enough time in a space, it starts to feel like a being—and not necessarily a benevolent one.

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August 29, 2019August 28, 2019  by Jon Bailes

Game of Pawns: Power and Agency in Fire Emblem: Three Houses

In a game where you control every detail of your characters’ lives, who controls you?

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August 22, 2019August 22, 2019  by Cian Maher

The Millennia-Old Tradition Behind Persona 5’s Joker

The trickster protagonist at the heart of Persona 5 was a few thousands years in the making.

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August 8, 2019August 12, 2019  by Justin Reeve

Talking Places in Sekiro: Shadows Die Twice

Sekiro’s environments say more about their inhabitants than words ever could.

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