Death Stranding Director’s Cut adds new content, racing, robot buddies… and cargo catapults
Update: With the PlayStation Store page now finally active, we can see that the game will be $49.99 on PlayStation 5, or $10 as an upgrade from the original PlayStation 4 version. As well, the store page lists Director’s Cut also supporting PS5 features such as haptic feedback and adaptive trigger resistance, 3D Audio, and faster loading times. Also, two graphical modes will be available: Performance Mode with upscaled 4K and up to 60FPS, or Fidelity Mode in native 4K – both with ultra-wide and HDR support.
Original Story: A new trailer for the PlayStation 5 director’s cut of Death Stranding has just launched as part of today’s State of Play stream, and it shows off far more additions coming to the game than anyone was expecting.
In terms of smaller quality of life improvements, it seems that melee combat is being expanded, more enemy encounters added, new delivery aids included such as the cargo catapult and buddy bot, and some very welcome new construction plans offered, such as jump ramps. Boy, do I wish I had those jump ramps the first time I played through the game.
However, Death Stranding Director’s Cut wouldn’t be a Hideo Kojima game without even bigger side content integrated into it. Now, players can participate in races on the Fragile Circuit, or perfect their aim on the Firing Range.
Death Stranding Director’s Cut launches on PlayStation 5 on September 24th.
Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI.