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Rocket League’s March update will introduce Blueprint trade-in
Rocket League players will be getting a new Blueprint trade-in feature, inventory filter fixes, and more as part of the game’s March update.
Following the update, which is scheduled to go live tomorrow, players will be able to trade in their collected Blueprints to get a better Blueprint. Trade in five Blueprints from the same series and of the same quality to get a single Blueprint back that is a higher rarity.
The March update also fixes inventory filters by making it so any filters set will stay active until players exit the inventory, including when changing tabs or trading in items.
In addition to the above, the default settings are being tweaked to “make it easier for new players to see the field and control their car.” Developer Psyonix notes that players who have customized their settings will not be affected by these changes, but those using default will be moved to the new settings below:
Camera
- Default Camera Preset
- Distance increased from 260 to 270
- Stiffness increased from 0.3 to 0.5
- Camera Shake intensity reduced for most actions
- “Legacy” Camera Preset added for players who prefer the original default settings
Controls
- Controller Deadzone value reduced from 0.3 to 0.2
- Dodge Deadzone value increased from 0.5 to 0.8
- Reduced the intensity of controller vibration at the default setting
- Boost now only vibrates the controller when Boost is activated, and not while it remains active.
- The “Medium” and “High” Vibration settings use the old Vibration
Interface
- Nameplates are now “Always Visible” by default.
- Team Colored Boost Meter is now enabled by default.
Read more about the Rocket League March update here.
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