A new update has been released for the PC version of Horizon Zero Dawn by Guerrilla that once again focuses on bug fixes.
This latest update fixes issues with a GPU resource leak causing instability, a crash caused by the AI, snow deformation not working, and a progression issue with the transition between child and adult Aloy. There are also accuracy improvements for the game’s frame rate limiter and a fix for an issue that caused the game not to render at 4K properly at launch.
Read the full patch notes below:
Crash Fixes
- Fixed a GPU resource leak which could build up over time and cause instability.
- Fixed a GPU hang that caused a crash that could occur when Asynchronous Compute was used.
- Fixed a crash when AI would try to aim at an invalid position.
- Fixed a crash that could occur when sound obstruction was calculated in highly detailed areas.
- Fixed a crash that would occur when moving the game to a monitor with different DPI settings while in the menu.
- Fixed an issue where some players would crash on startup due to incorrect memory allocation.
- Fixed a GPU hang that would occur when the window was resized to a very small size.
Progression Issues
- Fixed a progression issue where some players would remain a child and not transition to adult Aloy.
Functionality Issues
- Fixed an issue where snow deformation was not working correctly in the Frozen Wilds area.
- Fixed an issue where the Concentration skill could stop working.
Other Improvements
- 4K Scaling – Fixed an issue where the game wouldn’t render at 4K properly on boot.
- Frame Rate Limiter – Improved Frame Rate Limiter functionality to be more accurate.
- Localization – Localized specific error messages.
- Windows Version Check – The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12).
- Minimum Spec Warning – Improved minimum spec warning message and options.
- Saving Issue Warning – Clarified text that is displayed when you do not have access to your My document folder or enough disk space.
- Player Profile Validation – The player profile is now validated and corrupt profiles (caused by manual editing or tweak tools) rejected.
The developer also noted a couple of issues that it is aware of and investigating, including an out of memory error during game optimization, Anisotropic Filtering and HDR not working, and various performance issues.

