Bloodstained: Ritual of the Night Switch fixes coming in November
505 Games has revealed that graphical and performance updates for Bloodstained: Ritual of the Night will arrive on Nintendo Switch “by the end of November.”
“We apologize for the long development cycle,” senior community manager Jason Ryan wrote in a Kickstarter update. “Most of the changes are on a room-by-room, enemy-by-enemy basis so there are a significant number of assets being reworked and it’s taking more time than initially expected.”
The upcoming changes will be delivered in two updates, with the first containing “the vast majority of the improvements” and the second focusing on performance. A brief outline of what is being improved, courtesy of 505 Games, can be found below:
- Visual Fidelity – The way that backgrounds and environments are rendered are being significantly updated. This will result in noticeably sharper environments in most areas throughout the game.
- Loading Times – Load times between scenes are being greatly improved, but are still not where we would like them to be, so work remains.
- Particle Effects – We have already replaced hundreds of particle effects with new assets and more yet remain. The new ones look the same to the user, but are much less impactful on the performance of the game. This has been one of the main culprits for framerate drops during fights.
- Input Lag – Input lag times have been significantly reduced, once work on this is completed the game should feel much more reactive when playing.
Bloodstained: Ritual of the Night is available now on Xbox One, PlayStation 4, Nintendo Switch, and PC.
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